Keeg’s Quest: A Skyrim Adventure was the winner of the 2012 Parsec Award for Best Speculative Fiction Audio Drama Podcast (Short Form). It is the story of Ynroh of the House of Keeg, a Nordic Warrior of the highest caliber. That is to say, he drinks too much skooma, enjoys hitting things with metal objects, and is not excessively bright. Throughout his adventure, he meets up with a colorful cast of characters who are all voiced by the same guy because voice actors are expensive. Though, there are occasional guest stars!
This is not a serious story. This is not an insightful exploration of the rich lore of the Elder Scrolls universe, and it’s not two lispy guys with nasally voices debating the relative pros and cons of fast travel versus horsemanship. If you like Skyrim and want to get lost in the world of Nirn while you wait for Elder Scrolls 6, you might have a good time here. If you enjoy pop culture references, you’ll find them aplenty here. I mean, hell, it’s not gonna cost you anything. What’s the worst that could happen? Right?
How did this happen?
In 2010, the world lost its collective shit when the teaser trailer for Skyrim dropped. People were inconsolable. How… HOW were they to wait patiently for this game to be released? The wait for an Elder Scrolls is kind of like what the wait for new canon Star Wars content was like before they jumped the shark with Lil’ Ani and the Gang. Few franchises in the world inspire such fandom and genuine love, and even fewer truly earn it. It was to this fandom that Keeg’s Quest was dedicated. In short, Keeg’s Quest was an effort to bring new Elder Scrolls content to the fans. Not canon content by any stretch of the imagination, but a loyal fan fiction portrayal of that universe with so much satire dumped in, it couldn’t possibly be taken seriously. So, a few people would be entertained, their Elder Scrolls jones satisfied, and a public service will have been done. And, maybe, just maybe, Bethesda would hear it and say “Hey Todd, we need to hire this kid!”. That was just gonna be the icing. That’s how it started.
Over the years, Skyrim came and went. It came back with DLC. It came back again with a GOTY edition with updated visuals. It came back again in VR. And we paid, again and again. Every. Single. Time. And of course we bought additional copies for our kids. And the Septims flowed into the mighty coinpurse of Bethesda. In fact, there have probably been more re-releases of Skyrim than there have been episodes of Keeg’s Quest, come to think of it. And no, Bethesda never called. I called Bethesda. They never called back. They also haven’t sued me yet. So, you know. That.
So what happened then?
People somehow found out about the show. They liked it. They wanted more. They got more. They told their friends. They wanted more, too. More came. A couple hundred five-star reviews later, and Keeg’s Quest is now the most popular Skyrim audio drama podcast with a production team of one guy starring a skooma addict, IN THE WORLD. Yeah, it’s a real niche category, but I’ll take it. It won an award, OK? The show has become more serialized and scripted, but as life happened, the episodes went from a healthy stream to a weak trickle, to pathetic drips, to bone dry. When life happens, it tends to happen like a mofo.
What’s going on with the show now?
Nothing. There hasn’t been a new episode since 2016. That was two jobs and 20 theatrical productions ago. That’s not to say the show is dead. If this website is anything, it’s further incentive to keep the ball rolling and create more content. The next episode is written, and the voices were recorded, but there were audio issues and life events and… yeeeeeeeah. It kinda fizzled. But it’s still there, waiting to be rerecorded and remixed. So, I’m hoping stuff will pick up. Man… people are so mad at me right now. But it’s anger borne out of love, and that’s the best kind. One hopes.